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Six things change
the moment a pass is running.

They apply to every order on the account, whichever service it is. Imba Premium is what comes with a Steam Hour Boost pass — the session hours are part of it, not the point of it.

SEE THE TWO PASSESWhat differs
From 2.99 € per 30 days. No auto renewal.
Since 201350,000+ orders4.9★ Trustpilot30 days, no auto renewal

What the pass actually does

Six things, and each one is a behaviour of your orders rather than a badge on your profile. Five are on every pass, the rest come with Elite.

Every pass

Your order goes first

Every order you place while the pass runs is picked up before standard ones — commendations, comments, group members, workshop, likes, votes and sessions alike. A busy weekend stops being the reason your delivery starts on Monday.

Every pass

Pause anything, resume when you want

Going away for a week, changing your profile visibility, or simply want delivery to stop for a few days — one button holds the order where it is and another picks it back up inside the 30 days. Whatever already arrived stays on the profile.

Every pass

Session hours come with it

One game at a time on each connected account. Pro gives you 360 hours, a month of evenings; Elite has no ceiling. Hours are part of the pass — they are not what the pass is for.

Every pass

Sessions run when you say

Set the hours your sessions may run — one in the morning to ten, or whatever matches how you actually play — and nothing runs outside them. It is the difference between an account that plays at human hours and one that is online around the clock.

ELITE

You see new apps first

Our apps go public free — the trainer included. Elite gets in while they are still being built: you play the closed beta, tell us what is wrong, and what you say changes what ships. Fewer testers than a public beta, which is the point — we can actually read all of it.

Every pass

A login from your own country

Sessions sign in from a server in the country you choose, so the mail Steam sends you names your own region rather than a data centre on the other side of the world. That is the one part of this you can check yourself, in your own inbox.

A pass is not a discount card. Every service costs exactly the same with one or without one. What you are buying is a better place in the queue, the right to stop and restart an order, a login from the country you choose, and the hours.

Where your order sits

The queue is sorted before anything is claimed, so priority is not a promise about speed — it is a position. On a quiet day nobody notices it. On a Saturday night it is the difference between starting now and starting tomorrow.

Elite
Picked up first, ahead of Pro
Pro
Ahead of every standard order
Standard
In the order it arrived
A pass never breaks a delivery schedule. Orders you paced over several days still arrive on the days you chose — priority decides who goes first among the ones due right now.

Two passes, 30 days each

Pro runs 1 Steam account, Elite runs 3 at once. The 30 days start the moment your payment is confirmed.

MOST HOURS PER EURO

PRO

2.99 €4.99 €−40%/ 30 days
Launch price until 31 October. Ends in 31d 13h 35m 54s
Lowest price in the 30 days before the offer: 4.99 €.
360 hours is 12 a day for the whole month, more than most people use.
  • 360 session hours
  • One game at a time, one Steam account
  • Dashboard, session history, kill switch
  • Pause any order any time, resume while your pass runs
  • Priority queue on every order, hours and services alike
  • Choose the country your session signs in from
  • Set the hours your sessions may run
  • Saved profiles, one click restart
  • 500 comments a day in the generator, across 3 saved lists
  • Hours capped at 360 every 30 days
Starts as soon as your payment is confirmed
Closed beta access

ELITE

4.99 €9.99 €−50%/ 30 days
Launch price until 31 October. Ends in 31d 13h 35m 54s
Lowest price in the 30 days before the offer: 9.99 €.
No ceiling on hours, first place in every queue, and three accounts at once.
  • No hour limit
  • Everything in Pro
  • 3 Steam accounts at once, your main and two smurfs, each with its own game
  • 1,250 comments a day in the generator, across 5 saved lists
  • Ahead of Pro in every queue
  • Pause every order you have, sessions and services
Starts as soon as your payment is confirmed
On every pass
  • Pause and resume any order, any time inside the 30 days
  • A weekly report on everything you have running — and silence in a week that had nothing to report
  • One game at a time on each connected Steam account
  • Choose the country your sessions sign in from
  • Set the hours your sessions may run
  • Dashboard with the live delivery log and a kill switch
  • A mail when one of your Steam friends picks up a VAC or game ban — checked daily while the pass runs
  • 30 days, no auto renewal and no stored card

What differs

Six lines. Everything not in this table is the same on both passes.

Differences between the Pro and Elite passes
ParameterPROELITE
Price per 30 days2.99 €4.99 €
Queue positionAhead of standard ordersAhead of Pro
Session hours360 hNo limit
Steam accounts1 at a time, swap it whenever3 at once
Comment generator500/day, 3 saved lists1,250/day, 5 saved lists
Early access to new appsNot includedClosed beta, before public release
Identical on both: Pause and resume any order, any time inside the 30 days · A weekly report on everything you have running — and silence in a week that had nothing to report · One game at a time on each connected Steam account · Choose the country your sessions sign in from · Set the hours your sessions may run · Dashboard with the live delivery log and a kill switch · A mail when one of your Steam friends picks up a VAC or game ban — checked daily while the pass runs · 30 days, no auto renewal and no stored card.

Without a pass

You can use everything — the limits are just lower

A free account generates 5 comments a run and 15 a day, keeps 1 saved list with up to 100 lines in it, and orders every service at the same price a pass holder pays. Nothing on this page is locked behind a pass; the pass moves the ceilings.

What a pass does not do

It does not make services cheaper

Every order costs the same with a pass or without one. What a pass changes is when your order is picked up, whether you can pause it, and which country your sessions sign in from. We would rather sell a queue place that is real than a discount that quietly comes out of the delivery.

It does not give you an address of your own

Sessions sign in from a server in the country you choose, shared with the other customers in that country. That sharing is the design, not a shortfall — and the part you can verify yourself is the country, in the login mail Steam sends you.

It does not renew itself

A pass covers 30 days and stops on its own. There is nothing to cancel, and no card kept on file for a later charge.

4.9★
Trustpilot and Reviews.io, five stars on both
50,000+
Orders completed since 2013
13 years
Same company, same support, no rebrands
13
Countries your session can sign in from

Questions

Do I pay less for services with a pass?
No. Every order costs the same whether you hold a pass or not. What a pass changes is when your order is picked up, whether you can pause it, and how many session hours you have. We would rather sell you a queue place that is real than a discount that quietly comes out of the delivery.
Which of my orders does the pass apply to?
All of them, on one Steam account: commendations, comments, group members, workshop, likes and favorites, skin votes, review votes, wishlists and sessions. Pause works on any of them, and queue priority comes with both passes — Elite ahead of Pro.
Can I choose what time of day my sessions run?
Yes, on both passes — you set the window and nothing runs outside it, so an account that plays between one and ten in the morning looks like an account that plays between one and ten in the morning.
What exactly does pausing do?
It holds the order where it is. Nothing already delivered is lost, nothing is cancelled, and the rest stays owed to you. Pause acts on the whole order, so if you bought several services in one basket, all of them stop together and start together.
When does the pass start?
The moment your payment is confirmed — the 30 days run from there. Everything the pass changes about your orders is live straight away, so there is nothing to switch on and nothing to wait for. Session hours sit there until you connect; connecting later does not push the end date back.
Does it renew by itself?
No. A pass covers 30 days and stops on its own. There is nothing to cancel and no card kept on file for a later charge.
I have two Steam accounts. Do I need two passes?
Depends on the tier. Pro runs one account at a time; Elite runs up to 3 at once, so one Elite covers both. Moving a pass between your own accounts is free and unlimited on every tier: disconnect one, connect the other, as often as you like inside the 30 days.
Is the launch price permanent?
No. It runs until 31 October: until then Pro is 2.99 € instead of 4.99 € and Elite is 4.99 € instead of 9.99 €. Those regular prices are also the lowest we charged in the 30 days before the offer. A pass bought before that date keeps its full 30 days at the price you paid. After it, passes go back to the regular price.
What happens to my orders when the pass ends?
They keep delivering. A finished pass takes away queue priority and the pause button for future days, it does not stop work you already paid for.
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